The circulation of Satiffactory exceeded a million copies. Steam sales per month are more than third of sales in EGS for 15 months

Plant -building simulator Satiffactory For more than a year he was in the exclusive arms of Epic Games Store, hobbing to Steam only in early June. However, the game took a peppy start in the store Valve and in the future can overtake the version for the service for sales Epic Games.

In a fresh video community manager Coffee Stain Studios Jace Varlet (Jace Varlet) said that as of July 3, the total circulation of entertainment is 1,326,518 copies:

Recall that a couple of weeks after the release in EGS, the game was called the most successful launch in history Coffee Stain, and a mark of 500 thousand copies Satiffactory stepped over in three months.

Varlet explains the high sales speed on the site Geiba Newella (Gabe Newll) two main points. Firstly, it is obvious that the Steam audience is significantly larger than EGS. Secondly, shortly after going out in Steam, a summer sales began there, where they give the game with a 10 % discount.

Ultimately, says Varlet, circulation Satiffactory Steam should exceed it in EGS. In addition, for a year, a game, which is still in early access, has become significantly better in all respects, which also positively affects its attractiveness in the eyes of buyers.

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Satiffactory

The best comments

And why should it immediately sell it, if you can eat Suini money, thereby depriving yourself of risks, and after a year to Gaben to sit on the knees. Only profits in all fields.

A little sofa analytics in the comment section:

Now, after 11 months, 958,917 were sold in the Unified State Register

958 917-507 374 = 451 543, t.e. In less than a month, almost the same amount has been sold in less than a month as in the Unified State Register of Legal Entities over the past 11 months and this despite the fact that the USS has no 10 out of 11 months of competitors, which was hinted at at all ..

David Cage had ended a contract with Sonya, his three games after that would have appeared on the PC, the only thing the epic did so they offered him a suitcase of money for annual exclusivity.
Horizon: Zero Dawn goes to a PC because Sonya wants to lure a new audience on his platform.
Kojima initially planned to port the Death Stranding on computers, and Sony (judging by the fact that the game on the console was not very much sold) was not against the addition to earnings with PC.
Now tell me. Where of all these examples you saw the help of epic in porting exclusives of Sonya on PC?

It is important what percentage is taken by the site. 12 versus 30. I want to support the developer, not the site.

You, as a buyer, should first of all think about yourself. Most publishers wanted to shit on you and on your victim. They are only worried about the profit and for the sake of her they will go to anything. Like selling a game in exclusive slavery a week before its release.

Here and without sofa https://non-uk-casinos.co.uk/review/golden-pharaoh-casino/ analytics, you can guess that if you want to successfully sell the game, then sell it where the most players are, instead of trying to lure people on your unpopular platform.
The fidelity of this statement is also proved by the story with Titanfall 2, which initially in Orijin made ends meet, plus at the time of release it was clamped between COD and BATTLEFied releases, and now in Steam is experiencing a second birth.

I am surprised that their contract allowed to voice such numbers. When all the “non -corrupt media” for a long time reports the tremendous successes of the free distribution of the epicstore and that by the number of users he is already breathing in the Steam’y back, and then it turns out that taking into account more than annual exclusivity, coupons for 650 rubles, active streaming and regular sales, the total circulation of the game is only 2 times higher than Gabena for an incomplete month. This is definitely a victory.

I wonder if we will ever learn the exact number of those very “2.5 times higher” sales? And in general, I would like to see statistics more often, otherwise Viper For the third year it has been waiting for her, in any way can I write an article about the benefits of the store.

FUN FACT: Under the video is full of comments in the spirit: "I bought it on a release, and now here is a Steam version". The game is so good or even users of the epicstore do not want to use their launcher more than the circumstances require this?

And what is the epic competitor stimulus?
as? Something doesn’t look like.
In technical support? Not either.
In prices? Well, not a drop.

This is interesting what? Case of Quantic Dream? I hasten to upset you, but they were listed in the Steam database at the beginning of 2018:
Steamdb.Info/App/960910/History/?Changeid = 5198918

That is, the games began to porten even when the USS did not even exist.

Similarly, Journey, the first entry of which in the database is dated already 2017:
Steamdb.Info/App/638230/History/?Changeid = 2974039

It is important what percentage is taken by the site. 12 versus 30. I want to support the developer, not the site.

Oh, another witness of the sect 88/12 … Do you want to support the developer – buy keys directly from publishers. Many developments have their own keys stores from each of which they receive all 100%.

And yes, if you support the multi -billion dollar corporations to the detriment of yourself and your interests, which is definitely applicable to the exam, then I’m sorry for you. Your brain is well processed.

This is not Steam squeezes EGS, this EGS is not able to compete with Steam at the same level. Was not capable of in December 2018, is still not capable of. And judging by all signs, it will never be capable of.

There are a lot of games now and if EGS takes some niche game for a year, well, ok, wait for when it will come out in Steam, play and so there is something. By this they cause only hostility to themselves. Here not so much the launcher does not like (although this too), but the policy of the epic in exclusivity, they solve the players of the choice, or rather, of course there is a choice – to play or not.

And I do not care about developers. Why should I support their poor -quality product?
This is about how I will come to my director, and I will tell him – and let you pay me 18% less, but I will not work, I will sit at home.

I wonder how far and for a long time he will send me, as you think?

They want to earn money – so let them do so that I want to buy their product.

Many.
"Any other" is what?
Orijin, Jupley, Batlnet – these are its own launches of companies for their own games. And then, EA and Jubisoft are also noted in the stake.
GOG – Fixed to new platforms old games + lack of DRM.
Steam is just the largest store with the best conditions both in quality, and in support, and in price.

But “any other” really does not need the fuck, and let the fuck go. EGS first of all.

Below they already answered how Epic “helped in portaining Sonya exclusives”, and I will only add that in this case some kind of imperceptible amount of any Japanese was apparently ported to a PC with a light hand Valve, for example, the games of the Yakuza series. Well, or recently, Persona 4 Golden came to PC. Well, the funny thing is that Valve is not just “scratched in this direction”, this direction exists exclusively and only thanks to Valve. Just because the Isilia Valve PC Rynok from absolutely unpromising and not profitable (according to the same Swinnie, Lol) in 2008, turned into a platform on which you can earn on the level, or even more than on consoles. Yes, everything is true, the arrival of the same Kinz Cage is not ensured by the fact that Epicians bought an exclusive right to push the PC versions of his games, but by the fact that on the PC-market these same games can come well.

No, it doesn’t matter. Because you support the ruble not a developer, but in the feud of effective managers, moreover, the publisher. Especially in the light of recent events, within which we are all up to the price of games by $ 10 (1000 rubles?). And if it is so important for you, then buy directly from the developer on his website. Or, what is it there, buy to the console. And then what is it you by the regional price, then do you use? From your 20-ki some ubi is not hot, not cold.

Competitor? Where? The only thing I saw was Tim Suin’s bloated conceit about his store, and how Epicians desperately scattered money in all directions in attempts to attract the attention of publishers and players. EGS is a soap bubble that exists only because it continues to pump it with money received with Fortnite. As soon as the flow of money ends, it immediately bursts.

Yeah, in Russia. In other countries, the price tags have not changed like. Well, and at the same time, the CGS coupon could be applied to the price of the price (and the price tag came out as approximately the same with the current one), but now there is no.

What prevents the sake of putting Doom Eternal launcher Bethesda? Which prevents you from installing the sake of the Games of EA Origin? What prevents the installation for some games Activision Blizzard Batlle.Net? What prevents the installation of Paradox launcher for the sake of their games? What prevents the installation of uplay for the sake of ubisoft games? Answer: Hello, damn it, logic. From which fig I should sacrifice my convenience? So that multi -billion dollar corporations are possible (not a fact) to earn a couple of additional millions?

Sorry to wedge into the discussion, but Steam is not only cards, but also the social component, guidance, guides, reviews and much more. If you do not use all the functionality, then do not think that its absence is plus egs, not minus.

During the time, while the epics cannot screw the basket to his under-law, Gog released his launcher, in which ten times more functionality is about ten times more. Without restrictions and free. Once again, why should I use the Unified State Examination instead of the GOG or Steam if the game is there and there?

OK. My original thought does not cross out. Like a launcher, he has much more functionality than the exam, while developing much less time. That it suggests that the EG simply does not invest either strength or means in the development of their launcher, absolutely not caring about the convenience of users.

Simple mathematics. Imagine a slightly idealized example: the game costs $ 60 and it was sold by a circulation of 5 million copies in Steam and the EPIK Store at the same time (in fact it will not even be close). We will not take into account discounts and regional prices, and thus multiplying 60 by 5 million we get 300 million. Steam out of 300 million will pick up 30% and receive 90 million, and EPIK will take 12% and receive 36 million. Now tell me what kind of money EPIK Stor will contain servers, developers and most importantly? To take 12% is an initially disastrous strategy, because all your profit will go to the server only, and given the giant in the form of Steam, you will not receive money at all, and your store will close.

While Epic Stor lives? For the money of Fordnite. Tons of Fordnight just pour tons of dough there.

No need to say that the USS is a good store, it is just an artificial parach, which independently, without external help, will not live a day