Fixed a bug due to which, when using DLSS in the "performance" mode, clouds vibrated (PC) vibrated.
A small visual artifact was removed, which could occur when aiming from weapons or when changing the task.
Our review of the space RPG.
Stability
The Formid release algorithm is changed when the saving is loaded. This should increase the stability of the conservations made after visiting a large number of locations.
The departure that could occur when the https://noverificationcasinos.co.uk/review/spins-heaven/ ship was changed if it was required to move all objects to the cargo compartment.
Other
The change was canceled, due to which, when pressed on F12, a data menu (PC) opened to shoot a screenshot (PC).
Fixed a mistake due to which, when playing with DLSS, the scaling of resolution was dropped to 1.0 After the transition from a full -screen mode to window (PC).
Starfield Available on PC (Steam) and Xbox Series.
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Starfield
The best comments
I wonder why FSR 3 appeared in Starfield officially only now?AMD collaborated with the gazebo, so what is the problem?
Stability
The Formid release algorithm is changed when the conservation is loaded. This should increase the stability of the conservations made after visiting a large number of locations.
It’s just for precaution? Saves do not fly often, yes?
Those who play, this is the introduction of graphic improvements, etc.D., make the game more pleasant for perception. But new players, most likely will not attract. I’m not going to play it. It would be better if The Elder Scrolls VI would have.